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Vladislav Shesternin
Vladislav Shesternin

31 Followers

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Pinned

Part 3: MotionLayout — Transformation of components.

How to transform components of MotionLayout. — The article describes a non-standard method for creating animations, but the best solution for creating animations is to use the MotionLayout editor, which you can learn more about here. This is a series of 4 consecutive parts dedicated to creating animations using MotionLayout with layout files. Part 1: MotionLayout with…

Transformation

3 min read

Part 3: MotionLayout — Transformation of components.
Part 3: MotionLayout — Transformation of components.
Transformation

3 min read


Pinned

Part 1: MotionLayout with layout files.

What is MotionLayout and layout files. — The article describes a non-standard method for creating animations, but the best solution for creating animations is to use the MotionLayout editor, which you can learn more about here. This is a series of 4 consecutive parts dedicated to creating animations using MotionLayout with layout files. Part 2: Сreating animation…

Motionlayo

3 min read

Part 1: MotionLayout with layout files.
Part 1: MotionLayout with layout files.
Motionlayo

3 min read


Pinned

Part 2: Сreating animation with MotionLayout and layout files.

Detailed instructions for creating animations with MotionLayout and layout files. — The article describes a non-standard method for creating animations, but the best solution for creating animations is to use the MotionLayout editor, which you can learn more about here. This is a series of 4 consecutive parts dedicated to creating animations using MotionLayout with layout files. Part 1: MotionLayout with…

Motionlayout

3 min read

Part 2: Сreating animation with MotionLayout and layout files.
Part 2: Сreating animation with MotionLayout and layout files.
Motionlayout

3 min read


1 day ago

LibGDX: MaskGroup

LibGDX MaskGroup Completed. Copy the group mask code to use: package com.veldan.mask import com.badlogic.gdx.Gdx import com.badlogic.gdx.graphics.GL20 import com.badlogic.gdx.graphics.Pixmap import com.badlogic.gdx.graphics.Texture import com.badlogic.gdx.graphics.g2d.Batch import com.badlogic.gdx.scenes.scene2d.Group import com.badlogic.gdx.utils.Disposable class MaskGroup( private val mask : Texture? = null, private var alphaWidth : Int = 50, private var alphaHeight: Int = 50, ) : Group()…

Libgdx

4 min read

LibGDX: MaskGroup
LibGDX: MaskGroup
Libgdx

4 min read


Jun 16

🔗LBJT: Mouse Joint 2️⃣.

LibGDX Box2d Joints Tutorials. — The guide will consist of a series of articles here on the medium and there is a separate APPLICATION that you can download from the play store using the link that will contain both the theory described here and interactive examples of joint tuning. Text separators are set using chatGPT. …

Lbjt

6 min read

🔗LBJT: Mouse Joint 2️⃣.
🔗LBJT: Mouse Joint 2️⃣.
Lbjt

6 min read


Jun 7

🔗LBJT: Сommon in Joints 1️⃣.

LibGDX Box2d Joints Tutorials. — The guide will consist of a series of articles here on the medium and there is a separate APPLICATION that you can download from the play store using the link that will contain both the theory described here and interactive examples of joint tuning. Text separators are set using chatGPT. …

Ljbt

9 min read

🔗LBJT: Сommon in Joints 1️⃣.
🔗LBJT: Сommon in Joints 1️⃣.
Ljbt

9 min read


May 31

🔗LBJT: Introduction 0️⃣.

LibGDX Box2d Joints Tutorials. — At the moment it’s like an advertisement of what will be, on September 1 everything will be =) LBJT (LibGDX Box2d Joints Tutorials) — This is my guide to learning joints in box2d based on LibGDX. The guide will consist of a series of articles here on the medium and there is a separate APPLICATION that you can download from the play store using the link that will…

Libgdx

1 min read

🔗LBJT: Introduction 0️⃣.
🔗LBJT: Introduction 0️⃣.
Libgdx

1 min read


Sep 28, 2022

GIST like Remote Config🪁

Using gist as a remote configuration — In this article, we will learn how to use GitHub Gist as a remote storage server (like Firebase Remote Config for Android) 1️⃣We go to github.com and go to Your gists.

Gist

2 min read

GIST like Remote Config🪁
GIST like Remote Config🪁
Gist

2 min read


Published in

Towards Dev

·Jul 5, 2022

BodyEditorLoader — [LibGDX | Box2d | Kotlin]

Link to the original Polygon Loader from the PhysicsBodyEditor @author Aurelien Ribon http://www.aurelienribon.com: https://github.com/dsaltares/libgdx-cookbook/blob/master/samples/core/src/aurelienribon/bodyeditor/BodyEditorLoader.java This is just converted code for Kotlin: BodyEditorLoader File.txt package com.veldan.gamebox2d.game.box2d import com.badlogic.gdx.files.FileHandle import com.badlogic.gdx.math.Vector2 import com.badlogic.gdx.physics.box2d.Body import com.badlogic.gdx.physics.box2d.CircleShape import com.badlogic.gdx.physics.box2d.FixtureDef import com.badlogic.gdx.physics.box2d.PolygonShape import com.badlogic.gdx.utils.JsonReader import com.badlogic.gdx.utils.JsonValue…

Libgdx

3 min read

Libgdx

3 min read


Mar 24, 2022

LibGDX: MaskGroup 🎭

A group that knows how to disguise their children — To understand how the masking blending function works, you can read this article: https://veldan1202.medium.com/libgdx-masking-using-blending-function-81c46fdfac33 Android:

Libgdx

3 min read

LibGDX: MaskGroup 🎭
LibGDX: MaskGroup 🎭
Libgdx

3 min read

Vladislav Shesternin

Vladislav Shesternin

31 Followers

LibGDX | Android | Developer | DragonBones | Enthusiast.

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